

Add to that to this that the type of gameplay (only one life, and the type of gun play it has) lends it self to cheating vastly more than any other type of game. Combine that with PUBG being extremely popular and having a large player base. It's inherent in the platform, if you come to the PC you have to come knowing it's the platform for theft and cheating. These are features of the PC, not bugs for a huge swath of the PC gaming population. The two main features of PC gaming for a lot of people are:ġ. They went for a fair amount of realism but left out some critical things to make it work smoothly, at least for me. The head movement is restricted to like 55 to 65 degrees of view but your eyes also can move so in the real world you can face your body in forward and actually see behind you. I think my main problem is that some of the other games I play have implemented a decent "realistic" first person view so switching to PUBG's is a harsh change bobbing around oddly and looting with all the weird movement. I've played five FPP rounds since launch and they were not bad but their attempt at realistic head movement bugs me. Before 1.0 the cheating was not such a rampant issue so TPP with the odd FPP was a great mix up. I have only put about 25 to 30 rounds in on FPP so not enough to really flush it out. Knowledge of how to employ it sets some above others but anyone can use it to their advantage.įPP is a great change of pace and I don't dislike it, it just feels off. While yeah technically the view is a cheat, I never had a problem with it since everyone is on equal footing with it. The main reason I've stuck with TPP is the game was designed around that view point and so everything operates more smoothly with it.
